• Designer: Klaus-Jürgen Wrede
  • Players: 2-5
  • Time: 30-45 Min

As relaxing as its pastoral setting, Carcassonne is a simple tile laying game that sees you casually claiming castles, fields and roads before your neighbor. A player’s turn consists of drawing one of many land tiles at random, slotting it onto the existing landscape and potentially placing a marker (Meeple) to claim a portion of the growing geography. Though I would say this game is at its best with two, it is just as enjoyable with a full complement of five. The base game is perfect to play while sharing tea and crumpets with your friends, and the light theme, mechanics and strategy make it ideal for table conversation and introducing people to the hobby. If nothing else… the sprawling board, cultivated tile by tile, leaves your table looking like the rich countryside from which the game draws its namesake. There are also 40+ expansions/versions of Carcassonne at this point allowing you to expand the game to your heart’s content. Some of these expansions include rivers, dragons, catapults and even a themed version set in the old west.

Pros: Simple Fun, Colorful Game Bits, Relaxing Game Play

Cons: Strategy Becomes Somewhat Diluted with More Players

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