Blueprints

Blueprints

  • Designer: Yves Tourigny
  • Players: 2-4
  • Time: 30 Min

Dice games. Most people have an opinion one way or the other. For centuries they have reigned supreme over all other forms of random chance. However, in efforts to stretch the potential of these little plastic cubes, designers are finding new and creative avenues to implement them into modern games. Blueprints just happens to be one of them. We’ve all built structures out of dice in contemplative moments of boredom, but what if those creations actually meant something. Well… tighten up your hard hats, because we are about to enter a world of teetering towers of point-scoring dice.

Here’s how it works. At the start of each round, a number of dice will be rolled out onto the table. The dice are one of four colors (representing various materials) and will be the building blocks for your architectural structures. Players will then be given a privacy screen and blueprint from which to start formulating their master plans in secrecy. Stick to the plan and you will score a bonus at the end of the round. However, abandoning the plan altogether in an attempt to construct a point scoring monstrosity may be equally advantageous… if you can pull it off. The decision revolves around the positioning of the dice as players take turns selecting a material from the pool and adding to their building. Wood scores points for any material adjacent to it. Stone benefits those who can stack it higher. Replacement materials for the pool are drawn at random from a bag, which leads to fantastic moments of second-guessing as you just don’t know if the material you need will be drawn. Bonuses are given for height, variety of materials, most points, etc. which further add to the strategy of the game.

On the whole, this is a wonderfully practical implementation of a game piece we so often take for granted. The tension can be a lot of fun as resources become scarce and the round starts to come to a close. It’s a light game that makes a perfect filler before moving onto heavier fare. This is also a theme most people can relate to which may be just the thing you are looking for to lower the barrier of entry to this fast-growing hobby.

Pros: Unique, Fun, Simple, Compact

Cons: Scoring is a Bit Fiddly

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